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May 3, 2024 fixigamesadmin

Early Vanishi background and choices brainstorm

Now, time to explore the character progression model for Boneeaters.  I’m going to start with the idea of using OCEAN

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May 3, 2024 fixigamesadmin

Using psychology models for writing stories

When creating a story and making characters, you build each character’s personality profile, and (hopefully) your story unfolds in a

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May 1, 2024 fixigamesadmin

How much playtime makes a good game?

When designing a video game experience, an early and core feature is: how much playtime do you want players to

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April 29, 2024 fixigamesadmin

Boneeaters – project objectives

Back to the project! I am finally getting back to working on my online adventure game Boneeaters.  I had the

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September 7, 2021 fixigamesadmin

Attack of the BiiBiis Milestone 1

MILESTONE 1 IS HERE Just shy of a month from starting, the first playable prototype – milestone 1 – is

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Recent Posts

  • Format for Boneeaters – interactive comics again?
  • BiiBii Modeling
  • Attack of the BiiBiis-ToDos (and learnings)
  • Comic progress (8 pages)
  • Card Game Design (exploring Unity and TCG Engine)

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