This page will organize my blogs about the online adventure game I’m creating called Boneeaters.
Introduction to Boneeaters
- Chapter 1 – Arrival
Read this first! The first chapter to introduce you to the concept and main characters. - Introduction Video for website
Possible 5 minute video that could play on the homepage in a repeat.
About the Boneeaters project
- Project Objectives
What is Boneeaters all about? This blog covers it.
Game design thoughts
My blogs on the project and exploration of different ideas. Spoiler notice! Obviously there will be extensive spoilers in the blogs below, although I will keep many of the largest “story secrets” out of the blog. A key aspect of Boneeaters is to explore and find out the secrets of the aliens and the planet.
- How much playtime makes a good game?
Decided on 24 hours of content as the goal; broken into 15 minute segments; with at least 4 different paths/endings - Using psychology models for writing stories
Does the OCEAN personality model work for my purpose in Boneeaters? Also, defining “choices” vs “decisions.” - Early Vanishi background and choices brainstorm
Exploring consequences of Choices and Decisions and how that impacts game design. - Animation vs Pure Comic Art?
Decided to try 3d modeling, probably in Blender