This list is my cheat sheet for work in progress. I approached this project as a primarily one-man operation for
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Comic progress (6 pages)
Six pages are done. In my review, I ended up changing the font from Comic Relief to Winky Sans Medium.
Continue readingCard Game Design (exploring Unity and TCG Engine)
This project is going to continue to lead me into new territory, and that’s much of the fun of it.
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First comic page and lettering/layout strategies
Click on this image to see it in fuller size As expected, pumping out some comic pages will be the
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Making progress – first panel refinements
I ended up getting a new system to render better. I can now pop out much higher resolutions in far
Continue readingScript: Campaign 1, Chapter 1
Attack of the BiiBiis – Campaign 1 “Invasion” This campaign is the first one in the game and serves as
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Proof of concept – first comic panel image
My graphic system is pretty bad for this, so I choose a low resolution (1280×720) and still, rendering a single
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Wiccii Heroes Lineup
Made a ton of progress this week, my four Wiccii heroes are now designed in Daz. I also have assets
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Meet Artinuk Hook
The third Wiccii hero is Artinuk Hook. Artinuk uses a more traditional and physical path with his witch magic. He
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Meet Mavirellia Grave
Here is the next Wiccii hero: Mavirellia Grave. Mavirellia is so dangerous that she is rarely called upon by the
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