My third run produced something more modest to fit the style I’m shooting for. The next trick is to figure out if I can set this as a model and get different poses with the same features and outfit.

I probably got a bit too distracted with this version. My wife pointed out that it is still too sexy for what I’m trying to do. Leather is basically a no-no. So, on to version 4:

Ok, we are getting somewhere better now. It took a lot of attempts to get here, and a lot of the versions had 6 or more fingers, or knees that were alien at best… This version of Lodet feels pretty good. She could be the main character in the first campaign.
Now I am finally off to figure out how to use a specific model to source multiple images so I can work on a storyboard. I’ll also need supporting characters like frogs, squirrels, and other forest creatures that Lodet spends most of her time with.
I have some other characters in progress, but if I can’t do the multiple images, it isn’t worth fleshing them out.