Meet the first hero in my game, Lodet De Vil.
She is a Wiccii who has strong connection to the animals in the forest. With powerful poisons and healing magic, she is formidable, even if fairly young.
This work was done in Daz using components and some tweaking. I will eventually cycle back to work on the hat (it needs a green sash and to remove the skull) and add some green poison effects when she is ready to attack.
I also think this settles my exploration of AI. I’m going to go with 3d modeling instead, AI is too ridiculous to use for my game concepts that include cut-scenes with required attire and props to remain consistent.
