I’ve begun exploring the variety of new Artificial Intelligence products that can be used to create 3d models that I
Continue readingCategory: Boneeaters
Animation vs Pure Comic Art?
I have a lot of experience taking comic art and apply voice and music over it. This is what I
Continue readingIntro Video for Home Page
(approximately 5 minutes, repeating loop) Nal and her pod are walking, slowly, towards something out of sight… Nal: … careful
Continue readingBoneeaters Chapter 1 – Arrival
Caption: ONE MONTH AGO. A pod of 3 Hamrettle (Nalgazta or just Nal, Sharlek, and Tivray – all female) are
Continue readingBoneeaters
This page will organize my blogs about the online adventure game I’m creating called Boneeaters. Introduction to Boneeaters About the
Continue readingEarly Vanishi background and choices brainstorm
Now, time to explore the character progression model for Boneeaters. I’m going to start with the idea of using OCEAN
Continue readingUsing psychology models for writing stories
When creating a story and making characters, you build each character’s personality profile, and (hopefully) your story unfolds in a
Continue readingHow much playtime makes a good game?
When designing a video game experience, an early and core feature is: how much playtime do you want players to
Continue readingBoneeaters – project objectives
Back to the project! I am finally getting back to working on my online adventure game Boneeaters. I had the
Continue reading