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Category: Boneeaters

May 4, 2024 fixigamesadmin

Boneeaters

This page will organize my blogs about the online adventure game I’m creating called Boneeaters. Introduction to Boneeaters About the

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May 3, 2024 fixigamesadmin

Early Vanishi background and choices brainstorm

Now, time to explore the character progression model for Boneeaters.  I’m going to start with the idea of using OCEAN

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May 3, 2024 fixigamesadmin

Using psychology models for writing stories

When creating a story and making characters, you build each character’s personality profile, and (hopefully) your story unfolds in a

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May 1, 2024 fixigamesadmin

How much playtime makes a good game?

When designing a video game experience, an early and core feature is: how much playtime do you want players to

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April 29, 2024 fixigamesadmin

Boneeaters – project objectives

Back to the project! I am finally getting back to working on my online adventure game Boneeaters.  I had the

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Recent Posts

  • Building the comic player
  • Game assets needed for phase 1
  • Build a comic engine, or use existing tech?
  • Decided to switch direction and focus on Boneeaters
  • Boneeaters – Character Models V1

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